The 2022 Writing Series is a series of daily writing exercises for both prose writers and poets to spark their creative mind and to spur production of new pieces. The writing prompts take the impetus—that initial crystal of creation—out of your hands (for the most part) and changes your writing creation into creative problem solving. Instead of being preoccupied with the question "What do I write about" you are instead pondering "How do I make this work?" And in the process you are producing new writing.
This is not a standard writing session. This is pure production—to keep your brain thinking about using language to solve simple or complex problems. The worst thing you can do is sit there inactive—the point is to push, to produce something, however imperfect. If you don't overthink it, you will be able to complete all of the series' exercises in under 30 minutes.
The Timer Method
If you're going with the timer method (which is certainly not required) I recommend setting four timers (these markers are if you're doing a 30 minute session): The First Timer for 5 minutes for a pre-writing reminder, if you do any planning or thinking on how those things can fit together or how to structure what you're doing, or to revisit your writer's notebook to remind yourself of anything you might have noted to write about 'in the future'. But mostly, to remind you not to overthink, not to delay the actual writing process. You should think at least a little about what the point of the piece will be (more in the third timer section) The Second Timer for 15 minutes which is the main writing time. Remember, don't overthink during this section. You're knocking out the piece. When this timer goes off it's not the end, but a signal that you'll be trying to wrap it up soon. The Third Timer for 5 minutes which is time to wrap up what you're writing. This is where you're making sure that you're tucking in any 'loose narrative threads' and getting to your conclusions. Remember, pieces should have some takeaway or 'point'. Some 'why'—a thing that the reader can point to if they're asking themselves "why did I read this?". The Fourth Timer for 5 minutes which is time for editing, for going back over the piece and giving it a 'once over' for typos. I highly suggest reading it aloud once at the beginning of the five minutes (or prior to starting the last timer). Then you'll use the time to fix things early on that you later changed, and to sprinkle in 'crumbs' which foreshadow or work well with later metaphors so that the piece feels more united.
For today's exercise we have split paths for fiction and poetry, though I highly recommend that even fiction writers try the poetry exercise, because erasures can be a blast!
Poetry: For poetry do an erasure or black-out poem from the following: Roger Ebert's review of the 1990 film "Joe Versus the Volcano" (Three and a Half Stars).
Roger Ebert has been the archetypal film critic for decades, and he's written thousands of reviews. Because of their nature, almost their own bit of ekphrastic art, this series of erasures will be lots of fun!
An Erasure/Blackout is really simple: you take the given text and remove many words to make it your own new piece. One way to go about the erasure that I like to do is to copy the text and paste it twice into your document before you start erasing or blacking out (in MS Word set the text background color to black), that way if you get further into the erasure and decide you want a somewhat different tone or direction, it's easy to go to the unaltered version and make the erasure/black-out piece smoother. Another tip is to look for recurring words, in this example 'bingo' occurs multiple times and could be a good touchstone for your piece.
Fiction or (poetry): If you insist on fiction (or just feel like writing a "Title Mania" piece), write a piece with one of these titles taken from this section:
- To Quicken
- Buzzing Fluorescent Tubes
- Why Shouldn't He Go Out in Style by Leaping into the Volcano
- Set Sail for the South Seas
- Risking Fate Rather than Certain Death
- Magnificent Goofiness
- An Idea About Life
Erasure Selection:
Gradually during the opening scenes of "Joe Versus the Volcano," my heart began to quicken, until finally I realized a wondrous thing: I had not seen this movie before. Most movies, I have seen before. Most movies, you have seen before. Most movies are constructed out of bits and pieces of other movies, like little engines built from cinematic Erector sets. But not "Joe Versus the Volcano." It is not an entirely successful movie, but it is new and fresh and not shy of taking chances. And the dialogue in it is actually worth listening to, because it is written with wit and romance.
The movie announces its individuality in its opening shot, which is of a loathsome factory -- a vast block of ugliness set down in the middle of a field of mud. Into this factory every morning trudge the broken spirits and unhealthy bodies of its employees, among them the ashen-faced Joe (Tom Hanks), who has felt sick for years and believes that the buzzing fluorescent tubes above his desk may be driving him mad.
The factory is a triumph of production design (by Bo Welch, who also designed "Beetlejuice"). It is a reminder that most movies these days are rigidly realistic in their settings, as if a law had been passed against flights of fancy like this factory that squats obscenely in the center of the screen. The entire movie breaks that law and allows fantasy back into the movies again. Like “Metropolis” (1927), "The Wizard of Oz," "Ghostbusters" or "Batman," this movie isn't content to photograph the existing world -- it goes to the trouble of creating its own.
In the factory, Joe hunches in his little corner, quailing at the attacks of his boorish boss (Dan Hedaya) and hardly daring a peek at the office secretary (Meg Ryan), whose huge typewriter seems ready to crush her. He hates his job. Hates, hates, hates it. He barely has the strength to crawl out to a doctor's appointment, where he learns that a Brain Cloud is spreading between the hemispheres of his brain.
He will feel terrific for four or five months, and then he will die.
The death sentence is a liberation. Joe quits his job, and is almost immediately offered another one. A man named Graynamore (Lloyd Bridges) owns an island that is rich in a rare mineral. The island is inhabited by natives who must be placated. They need a human sacrifice for their volcano. Since Joe is going to die anyway, Graynamore reasons, why shouldn't he go out in style by leaping into the volcano?
Sounds good to Joe. And meanwhile the movie has been developing into a duet between whimsy and romance. The writer-director, John Patrick Shanley, is the same man who wrote Norman Jewison's wonderful "Moonstruck" and the astonishingly bad "The January Man." Now he is back on the track again. The best thing about his direction is his own dialogue. The characters in this movie speak as if they would like to say things that had not been said before, in words that had never been used in quite the same way.
En route to the island, Joe meets one of Graynamore's daughters and then the other. Both are played by Ryan, who has three different kinds of fun with her three characters: grungy, waspish and delectable. They set sail for the South Seas. Everything leads to the moment when they stand on the lip of the fiery volcano, wondering whether they should risk fate by jumping in. Only in this movie could jumping into a volcano be considered risking fate, rather than certain death.
"Joe Versus the Volcano" achieves a kind of magnificent goofiness. Hanks and Ryan are the right actors to inhabit it, because you can never catch them going for a gag that isn't there: They inhabit the logic of this bizarre world and play by its rules. Hanks is endearing in the title role because, in the midst of these astonishing sets and unbridled flights of fancy, he underplays. Like a Jacques Tati, he is an island of curiosity in a sea of mystery.
Some of the movie's sequences are so picaresque they do themselves in: The native tribe, for example, is a joke that Shanley is unable to pull off. What's strongest about the movie is that it does possess a philosophy, an idea about life. The idea is the same idea contained in "Moonstruck": that at night, in those corners of our minds we deny by day, magical things can happen in the moon shadows. And if they can't, a) they should, and b) we should always in any event act as if they can.